Beyond Apparel

Overview
Stepping outside traditional apparel design, this project explores the creation of a custom motion simulator cover using CLO3D. My goal was to apply pattern-making principles to a non-wearable form; developing a functional 3D product pattern that balances precision, structure, and aesthetics.
Process
Starting from the client's reference measurements, I drafted every pattern piece from scratch in CLO3D and simulated a Yulex/neoprene-laminate foam to capture realistic drape and structural rigidity.
The project evolved through multiple revisions, with each physical sample informing the next round of digital adjustments. For the final stage, I traveled to Hong Kong to work directly from the physical sample alongside the digital model, refining seam placements and closure positioning to production-ready accuracy.
Outcome
The Motion Simulator Cover demonstrates how digital fashion tools can extend beyond clothing into industrial and custom equipment design. Using the client's simulator model as a virtual avatar, I built directly over the digital prototype before any physical sample was cut. This workflow proved CLO3D can function as a rapid proof-of-concept pipeline for custom hardware products, reducing sampling iterations and bridging creative design with precise engineering output.
Tools
CLO3D • Adobe Illustrator • Photoshop

Render prototype



Physical prototype

Revision 2 fitting, Hong Kong
Sim Cover in Motion
Skills Highlighted
3D Pattern Development · Digital Prototyping · Material Simulation · Technical Documentation · Cross-Disciplinary Design
